An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Director : Susanna Flock
Total Refusal
Kunsthaus Graz
Land Steiermark, department 9 - Culture, Europe, Ext. Relations
Bundesministerium für Kunst, Kultur, öffentlichen Dienst und Sport